CriWare Unreal Engine
Plug-ins for CriWare solutions.
Loading...
Searching...
No Matches
FAtomSoundModulationSettings Struct Reference

#include <AtomSoundModulation.h>

Inheritance diagram for FAtomSoundModulationSettings:

Public Attributes

TSet< TObjectPtr< UAtomModulatorBase > > Modulators
float Value = 1.0f

Detailed Description

Structure allowing modulation override for a sound parameter.

Member Data Documentation

◆ Modulators

TSet<TObjectPtr<UAtomModulatorBase> > FAtomSoundModulationSettings::Modulators

Modulation source, which provides value to mix with base value.

◆ Value

float FAtomSoundModulationSettings::Value = 1.0f

The base value to assign to the destination control if modulable.


The documentation for this struct was generated from the following file:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/Modulation/AtomSoundModulation.h