CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomSoundVariation Struct Reference

#include <AtomSoundSimple.h>

Public Member Functions

 FAtomSoundVariation ()

Public Attributes

FVector2D PitchRange
float ProbabilityWeight
TObjectPtr< UAtomSoundWave > SoundWave
FVector2D VolumeRange

Constructor & Destructor Documentation

◆ FAtomSoundVariation()

FAtomSoundVariation::FAtomSoundVariation ( )
inline

Member Data Documentation

◆ PitchRange

FVector2D FAtomSoundVariation::PitchRange

The pitch range to use for this variation.

◆ ProbabilityWeight

float FAtomSoundVariation::ProbabilityWeight

The probability weight to use for this variation.

◆ SoundWave

TObjectPtr<UAtomSoundWave> FAtomSoundVariation::SoundWave

The Atom sound wave asset to use for this variation.

◆ VolumeRange

FVector2D FAtomSoundVariation::VolumeRange

The volume range to use for this variation.


The documentation for this struct was generated from the following file:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomSoundSimple.h