CriWare Unreal Engine
Plug-ins for CriWare solutions.
Loading...
Searching...
No Matches
FAtomVolumeBusSendSettings Struct Reference

#include <AtomVolume.h>

Public Attributes

TArray< FAtomSoundToBusSend > BusSends
EAtomVolumeLocationState ListenerLocationState = EAtomVolumeLocationState::InsideTheVolume

Detailed Description

Struct to determine dynamic bus send data for use with Atom gameplay volumes.

Member Data Documentation

◆ BusSends

TArray<FAtomSoundToBusSend> FAtomVolumeBusSendSettings::BusSends

Bus send array for sounds that are in the AtomListenerLocationState at the same time as the listener.

◆ ListenerLocationState

EAtomVolumeLocationState FAtomVolumeBusSendSettings::ListenerLocationState = EAtomVolumeLocationState::InsideTheVolume

The state the listener needs to be in, relative to the Atom volume, for this bus send list to be used for a given sound.


The documentation for this struct was generated from the following file:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomVolume.h