CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FDefaultAtomAudioBusSettings Struct Reference
#include <CriWareCoreSettings.h>
Public Attributes
FSoftObjectPath
AudioBus
Member Data Documentation
◆
AudioBus
FSoftObjectPath FDefaultAtomAudioBusSettings::AudioBus
The audio bus to start up by default on init.
The documentation for this struct was generated from the following file:
C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/
CriWareCoreSettings.h
FDefaultAtomAudioBusSettings
Generated by
1.16.0