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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "AtomAisacPatchCustomization.h"#include "Widgets/Text/STextBlock.h"#include "PropertyRestriction.h"#include "IDetailChildrenBuilder.h"#include "DetailLayoutBuilder.h"#include "DetailCategoryBuilder.h"#include "DetailWidgetRow.h"#include "IDetailPropertyRow.h"#include "ISinglePropertyView.h"#include "AssetRegistry/AssetData.h"#include "AssetThumbnail.h"#include "Atom/Atom.h"#include "Atom/AtomConfig.h"#include "Atom/AtomAisacPatch.h"命名空间 | |
| namespace | AtomAisacPatchUtils |
宏定义 | |
| #define | LOCTEXT_NAMESPACE "AtomAisacPatch" |
函数 | |
| bool | AtomAisacPatchUtils::IsPropertyValueChildOf (TSharedPtr< IPropertyHandle > InProp, const UStruct *Class) |
| #define LOCTEXT_NAMESPACE "AtomAisacPatch" |