CriWare Unreal Engine
Plug-ins for CriWare solutions.
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SubObjectPicker.cpp 文件参考
#include "Customizations/SubObjectPicker.h"
#include "SlateGlobals.h"
#include "Widgets/Text/STextBlock.h"
#include "PropertyRestriction.h"
#include "DetailLayoutBuilder.h"
#include "IDetailChildrenBuilder.h"
#include "DetailWidgetRow.h"
#include "IDetailPropertyRow.h"
#include "ISinglePropertyView.h"
#include "PropertyCustomizationHelpers.h"
#include "ContentBrowserModule.h"
#include "IContentBrowserSingleton.h"
#include "Widgets/SAssetView.h"

命名空间

namespace  FSubObjectPickerUtils

宏定义

#define LOCTEXT_NAMESPACE   "FSubObjectPicker"

函数

static const FVector2D FSubObjectPickerUtils::ContentBrowserWindowSize (300.0f, 300.0f)
UClass * FSubObjectPickerUtils::GetPropertyClass (TSharedPtr< IPropertyHandle > InProp)
bool FSubObjectPickerUtils::IsPropertyValueChildOf (TSharedPtr< IPropertyHandle > InProp, const UStruct *Class)

宏定义说明

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "FSubObjectPicker"