CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Atom::FMixerSource 成员列表

成员的完整列表,这些成员属于 Atom::FMixerSource,包括所有继承而来的类成员

AtomRuntimeFAtomSourceprotected
bDebugModeAtom::FMixerSourceprotected
bIsInitializedFAtomSourceprotected
bIsManuallyPausedFAtomSourceprotected
bIsPausedFAtomSourceprotected
bIsPausedByGameFAtomSourceprotected
bIsPlayingFAtomSourceprotected
bIsPreviewSoundFAtomSourceprotected
bIsVirtualFAtomSourceprotected
Deleter 枚举值Atom::FMixerSourceprotected
Describe(bool bUseLongName)FAtomSourcevirtual
EFreeReason 枚举名称Atom::FMixerSourceprotected
Error 枚举值Atom::FMixerSourceprotected
FAtomActiveSoundFAtomSourceprotected
FAtomRuntimeFAtomSourceprotected
FAtomSource(FAtomRuntime *InAtomRuntime)FAtomSourceinline
FMixerSource(FAtomRuntime *InAtomRuntime)Atom::FMixerSource
FreeResources(EFreeReason InFreeReason)=0Atom::FMixerSourceprotectedpure virtual
GetChannelLocations(FVector &Left, FVector &Right) constFAtomSource
GetDebugVolume(const float InVolume)FAtomSourceprotected
GetEnvelopeValue() constFAtomSourceinlinevirtual
GetNativeHandle() const =0FAtomSourcepure virtual
GetNumFramesPlayed() constAtom::FMixerSourceprotected
GetPlaybackInstance() constFAtomSourceinline
GetPlaybackPercent() constFAtomSourcevirtual
GetSpatializationParams()FAtomSource
GetWaveInfo() constFAtomSourceinline
HPFFrequencyFAtomSourceprotected
Init(FAtomPlaybackInstance *InPlaybackInstance)=0FAtomSourcepure virtual
InitCommon()FAtomSourceprotected
InitSourceVoice(FAtomPlaybackInstance *InPlaybackInstance)Atom::FMixerSourceprotected
IsFinished()=0FAtomSourcepure virtual
IsGameOnly() constFAtomSource
IsInitialized() constFAtomSourceinlinevirtual
IsPaused() constFAtomSourceinline
IsPausedByGame() constFAtomSourceinline
IsPausedManually() constFAtomSourceinline
IsPlaying() constFAtomSourceinline
IsPreparedToInit()FAtomSourceinlinevirtual
IsStopping()FAtomSourceinlinevirtual
IsUsingObjectBasedSpatialization() constAtom::FMixerSourceprotected
IsVoiceSource() constFAtomSourceinlinevirtual
LastHeardUpdateFAtomSourceprotected
LastHPFFrequencyFAtomSourceprotected
LastLPFFrequencyFAtomSourceprotected
LastUpdateFAtomSourceprotected
LeftChannelSourceLocationFAtomSourceprotected
LPFFrequencyFAtomSourceprotected
MixerSourcePlayerAtom::FMixerSourceprotected
MixerSourceVoiceAtom::FMixerSourceprotected
NotifyPlaybackData()FAtomSource
NumFramesPlayedFAtomSourceprotected
NumTotalFramesFAtomSourceprotected
OnBeginGenerate() overrideAtom::FMixerSourceinlinevirtual
OnDone() overrideAtom::FMixerSourceinlinevirtual
Pause()=0FAtomSourceprotectedpure virtual
PitchFAtomSourceprotected
Play()=0FAtomSourcepure virtual
PlaybackInstanceFAtomSourceprotected
PlaybackTimeFAtomSourceprotected
PrepareForInitialization(FAtomPlaybackInstance *InPlaybackInstance)FAtomSourceinlinevirtual
RightChannelSourceLocationFAtomSourceprotected
SetFilterFrequency()FAtomSource
SetPauseByGame(bool bInIsPauseByGame)FAtomSource
SetPauseManually(bool bInIsPauseManually)FAtomSource
SetupSourceBusData(TArray< FInitAudioBusSend > *OutAudioBusSends=nullptr, bool bEnableBusSends=true)Atom::FMixerSourceinlineprotectedvirtual
SetVirtual()FAtomSourceinline
StartFrameFAtomSourceprotected
Stop 枚举值Atom::FMixerSourceprotected
StopNow()FAtomSourceinlinevirtual
TickCountFAtomSourceprotected
ToString(EFreeReason Value)Atom::FMixerSourceinlineprotected
Update()=0FAtomSourcepure virtual
UpdateCommon()FAtomSourceprotected
UpdatePause()FAtomSourceprotected
UpdateStereoEmitterPositions()FAtomSource
UseObjectBasedSpatialization() constAtom::FMixerSourceprotected
UseSourceDataOverridePlugin() constAtom::FMixerSourceprotected
WaveInfoFAtomSourceprotected
~FAtomSource()=0FAtomSourcepure virtual
~FMixerSource()Atom::FMixerSourcevirtual
~ISourceListener()=defaultAtom::ISourceListenervirtual