CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomWindowsEndpointSettings类 参考

#include <AtomWindowsEndpointSettings.h>

类 FAtomWindowsEndpointSettings 继承关系图:

Public 属性

FName AudioDeviceOverrides
bool bOverrideAudioDevice = false
bool bSendToVibrationOutput = false

额外继承的成员函数

Public 成员函数 继承自 IAtomEndpointSettingsProxy
virtual ~IAtomEndpointSettingsProxy ()

类成员变量说明

◆ AudioDeviceOverrides

FName FAtomWindowsEndpointSettings::AudioDeviceOverrides

◆ bOverrideAudioDevice

bool FAtomWindowsEndpointSettings::bOverrideAudioDevice = false

◆ bSendToVibrationOutput

bool FAtomWindowsEndpointSettings::bSendToVibrationOutput = false

该类的文档由以下文件生成: