CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomWindowsEndpointSettingsDetails类 参考

#include <CriWareWindowsSettingsDetails.h>

类 FAtomWindowsEndpointSettingsDetails 继承关系图:

Public 成员函数

virtual void CustomizeDetails (IDetailLayoutBuilder &DetailLayout) override

静态 Public 成员函数

static TSharedRef< IDetailCustomization > MakeInstance ()
静态 Public 成员函数 继承自 FCriWareWindowsSettingsDetails
static TSharedRef< IDetailCustomization > MakeInstance ()

额外继承的成员函数

Protected 成员函数 继承自 FCriWareWindowsSettingsDetails
FText GetAudioDeviceDisplayName (const TSharedPtr< IPropertyHandle > &PropertyHandle, const TSharedPtr< IPropertyHandle > &NamePropertyHandle)
bool IsValidAudioDeviceName (const FString &InDeviceName) const
TSharedRef< SWidget > MakeAudioDeviceMenu (const TSharedPtr< IPropertyHandle > &PropertyHandle, const TSharedPtr< IPropertyHandle > &NamePropertyHandle)

成员函数说明

◆ CustomizeDetails()

void FAtomWindowsEndpointSettingsDetails::CustomizeDetails ( IDetailLayoutBuilder & DetailLayout)
overridevirtual

◆ MakeInstance()

TSharedRef< IDetailCustomization > FAtomWindowsEndpointSettingsDetails::MakeInstance ( )
static

该类的文档由以下文件生成: