CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FManaMovieRuntimeWindows类 参考

#include <ManaMovieRuntimeWindows.h>

类 FManaMovieRuntimeWindows 继承关系图:

Public 成员函数

 FManaMovieRuntimeWindows (FManaRuntime &ManaRuntime)
virtual ~FManaMovieRuntimeWindows ()
virtual void FinalizePlatformManaLibrary () override
virtual bool GetAtomDbasSettings (int &DbasMaxBPS, int &DbasMaxStreams) override
virtual bool GetFileSystemSettings (int &NumBinders, int &MaxBindings, int &NumLoaders) override
virtual void InitializePlatformManaLibrary () override
Public 成员函数 继承自 FManaMovieRuntime
CRI_API FManaMovieRuntime (FManaRuntime &InManaRuntime)
virtual CRI_API FString GetPlayerRuntimeDesc () const override
virtual CRI_API void UpdatePlatformManaLibrary () override

额外继承的成员函数

Public 属性 继承自 FManaMovieRuntime
FManaRuntime * ManaRuntime = nullptr

构造及析构函数说明

◆ FManaMovieRuntimeWindows()

FManaMovieRuntimeWindows::FManaMovieRuntimeWindows ( FManaRuntime & ManaRuntime)

◆ ~FManaMovieRuntimeWindows()

FManaMovieRuntimeWindows::~FManaMovieRuntimeWindows ( )
virtual

成员函数说明

◆ FinalizePlatformManaLibrary()

void FManaMovieRuntimeWindows::FinalizePlatformManaLibrary ( )
overridevirtual

◆ GetAtomDbasSettings()

bool FManaMovieRuntimeWindows::GetAtomDbasSettings ( int & DbasMaxBPS,
int & DbasMaxStreams )
overridevirtual

◆ GetFileSystemSettings()

bool FManaMovieRuntimeWindows::GetFileSystemSettings ( int & NumBinders,
int & MaxBindings,
int & NumLoaders )
overridevirtual

◆ InitializePlatformManaLibrary()

void FManaMovieRuntimeWindows::InitializePlatformManaLibrary ( )
overridevirtual

该类的文档由以下文件生成:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWareMana/Source/CriWareManaWindows/CriWareManaWindows/Private/Mana/ManaMovieRuntimeWindows.h
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWareMana/Source/CriWareManaWindows/CriWareManaWindows/Private/Mana/ManaMovieRuntimeWindows.cpp