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UAnimNotify_PlayAtomSound类 参考

#include <AnimNotify_PlayAtomSound.h>

类 UAnimNotify_PlayAtomSound 继承关系图:

Public 成员函数

 UAnimNotify_PlayAtomSound ()
virtual FString GetNotifyName_Implementation () const override
virtual void Notify (USkeletalMeshComponent *MeshComp, UAnimSequenceBase *Animation, const FAnimNotifyEventReference &EventReference) override

Public 属性

FName AttachName
uint32 bFollow:1
uint32 bStatic:1
float PitchMultiplier
TObjectPtr< UAtomSoundBase > Sound
float VolumeMultiplier

构造及析构函数说明

◆ UAnimNotify_PlayAtomSound()

UAnimNotify_PlayAtomSound::UAnimNotify_PlayAtomSound ( )

成员函数说明

◆ GetNotifyName_Implementation()

FString UAnimNotify_PlayAtomSound::GetNotifyName_Implementation ( ) const
overridevirtual

◆ Notify()

void UAnimNotify_PlayAtomSound::Notify ( USkeletalMeshComponent * MeshComp,
UAnimSequenceBase * Animation,
const FAnimNotifyEventReference & EventReference )
overridevirtual

类成员变量说明

◆ AttachName

FName UAnimNotify_PlayAtomSound::AttachName

◆ bFollow

uint32 UAnimNotify_PlayAtomSound::bFollow

◆ bStatic

uint32 UAnimNotify_PlayAtomSound::bStatic

◆ PitchMultiplier

float UAnimNotify_PlayAtomSound::PitchMultiplier

◆ Sound

TObjectPtr<UAtomSoundBase> UAnimNotify_PlayAtomSound::Sound

◆ VolumeMultiplier

float UAnimNotify_PlayAtomSound::VolumeMultiplier

该类的文档由以下文件生成: