CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomAttenuation类 参考

#include <AtomAttenuation.h>

类 UAtomAttenuation 继承关系图:

Public 成员函数

CRI_API UAtomAttenuation (const FObjectInitializer &ObjectInitializer)

Public 属性

FAtomAttenuationSettings Attenuation

详细描述

Defines how a sound changes volume with distance to the listener.

构造及析构函数说明

◆ UAtomAttenuation()

UAtomAttenuation::UAtomAttenuation ( const FObjectInitializer & ObjectInitializer)

类成员变量说明

◆ Attenuation

FAtomAttenuationSettings UAtomAttenuation::Attenuation

该类的文档由以下文件生成:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomAttenuation.h
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/AtomAttenuation.cpp