CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomBusEffectDistortionPreset类 参考

#include <AtomBusEffectDistortion.h>

类 UAtomBusEffectDistortionPreset 继承关系图:

Public 成员函数

 UAtomBusEffectDistortionPreset (const FObjectInitializer &ObjectInitializer)
void SetDefaultSettings (const FAtomBusEffectDistortionSettings &InSettings)
void SetDrive (float Drive)
void SetDryMix (float Level)
void SetGain (float Gain)
void SetSettings (const FAtomBusEffectDistortionSettings &InSettings)
void SetWetMix (float Level)
Public 成员函数 继承自 UAtomBusEffectPreset
 UAtomBusEffectPreset (const FObjectInitializer &ObjectInitializer)
virtual void ApplyToDefautlsSettings ()
UAtomBus * GetBus () const
virtual FColor GetPresetColor () const override
virtual bool IsBypassed () const
virtual void PostInitProperties () override
virtual void PostLoad () override
virtual void SetBypass (bool bBypass)
Public 成员函数 继承自 UAtomEffectPreset
 UAtomEffectPreset (const FObjectInitializer &ObjectInitializer)
virtual ~UAtomEffectPreset ()=default
virtual bool CanFilter () const
virtual UAtomEffectPreset * CreateNewPreset (UObject *InParent, FName Name, EObjectFlags Flags) const
virtual FText GetAssetActionName () const
FORCEINLINE FName GetEffectName () const
FORCEINLINE int32 GetNumParameters () const
FORCEINLINE FName GetPluginName () const
virtual UClass * GetSupportedClass () const
virtual bool HasAssetActions () const
virtual void Init ()

Public 属性

FAtomBusEffectDistortionSettings DynamicSettings
FAtomBusEffectDistortionSettings Settings

Protected 成员函数

virtual float GetParameterValue (int ParameterIndex) const override
virtual void SetParameterValue (int ParameterIndex, float Value) override
Protected 成员函数 继承自 UAtomBusEffectPreset
void Update () const
void UpdateBypass () const
void UpdateParameter (int ParamIndex) const

额外继承的成员函数

静态 Public 成员函数 继承自 UAtomBusEffectPreset
static UAtomBusEffectPreset * CreateBusEffectPreset (UObject *InOuter, const FName &InBusEffectName)
static UAtomBusEffectPreset * CreateBusEffectPreset (UObject *InOuter, const UClass *InPresetClass, const FName &InName=NAME_None)
static const UClass * GetBusEffectPresetClassFromName (const FName &InBusEffectName)
static const FName GetBusEffectPresetNameFromClass (const UClass *InBusEffectClass)
static int32 GetBusEffectPresetNumParameters (const FName &InBusEffectName)
静态 Protected 成员函数 继承自 UAtomBusEffectPreset
static void RegisterBusEffectClass (FName BusEffectName, UClass *BusEffectClass, int32 BusEffectNumParameters)
Protected 属性 继承自 UAtomBusEffectPreset
bool bInitialized = false
Protected 属性 继承自 UAtomEffectPreset
FName EffectName
int32 NumParameters
FName PluginName
静态 Protected 属性 继承自 UAtomBusEffectPreset
static TMap< FName, TPair< const UClass *, int > > BusEffects

构造及析构函数说明

◆ UAtomBusEffectDistortionPreset()

UAtomBusEffectDistortionPreset::UAtomBusEffectDistortionPreset ( const FObjectInitializer & ObjectInitializer)

成员函数说明

◆ GetParameterValue()

float UAtomBusEffectDistortionPreset::GetParameterValue ( int ParameterIndex) const
overrideprotectedvirtual

◆ SetDefaultSettings()

void UAtomBusEffectDistortionPreset::SetDefaultSettings ( const FAtomBusEffectDistortionSettings & InSettings)

◆ SetDrive()

void UAtomBusEffectDistortionPreset::SetDrive ( float Drive)

◆ SetDryMix()

void UAtomBusEffectDistortionPreset::SetDryMix ( float Level)

◆ SetGain()

void UAtomBusEffectDistortionPreset::SetGain ( float Gain)

◆ SetParameterValue()

void UAtomBusEffectDistortionPreset::SetParameterValue ( int ParameterIndex,
float Value )
overrideprotectedvirtual

◆ SetSettings()

void UAtomBusEffectDistortionPreset::SetSettings ( const FAtomBusEffectDistortionSettings & InSettings)

◆ SetWetMix()

void UAtomBusEffectDistortionPreset::SetWetMix ( float Level)

类成员变量说明

◆ DynamicSettings

FAtomBusEffectDistortionSettings UAtomBusEffectDistortionPreset::DynamicSettings

◆ Settings

FAtomBusEffectDistortionSettings UAtomBusEffectDistortionPreset::Settings

The Distortion preset Settings.


该类的文档由以下文件生成: