CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomEndpoint类 参考

#include <AtomBus.h>

类 UAtomEndpoint 继承关系图:

Public 成员函数

CRI_API UAtomEndpoint (const FObjectInitializer &ObjectInitializer)
CRI_API const UAtomEndpointSettingsBase * GetEndpointSettings (const TSubclassOf< UAtomEndpointSettingsBase > &EndpointSettingsClass) const
Public 成员函数 继承自 UAtomEndpointBase
CRI_API UAtomEndpointBase (const FObjectInitializer &ObjectInitializer)

Public 属性

TArray< TObjectPtr< UAtomEndpointSettingsBase > > EndpointSettings
EAtomSoundRendererType SoundRendererType
EAtomSpeakerChannelMap SpeakerChannelMap

构造及析构函数说明

◆ UAtomEndpoint()

UAtomEndpoint::UAtomEndpoint ( const FObjectInitializer & ObjectInitializer)

成员函数说明

◆ GetEndpointSettings()

const UAtomEndpointSettingsBase * UAtomEndpoint::GetEndpointSettings ( const TSubclassOf< UAtomEndpointSettingsBase > & EndpointSettingsClass) const

类成员变量说明

◆ EndpointSettings

TArray<TObjectPtr<UAtomEndpointSettingsBase> > UAtomEndpoint::EndpointSettings

Settings for the endpoint. First endpoint settings for the current platform used but you can set multiple settings for each platforms.

◆ SoundRendererType

EAtomSoundRendererType UAtomEndpoint::SoundRendererType

Type of the sound renderer endpoint to apply. (Currently redefining mixer output type is not available in Atom.)

◆ SpeakerChannelMap

EAtomSpeakerChannelMap UAtomEndpoint::SpeakerChannelMap

Number and configuration of channels to output to buses. (Currently redefining mixer output type is not available in Atom.)


该类的文档由以下文件生成:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomBus.h
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/AtomBus.cpp