CriWare Unreal Engine
Plug-ins for CriWare solutions.
载入中...
搜索中...
未找到
UAtomModulationControlBus类 参考

#include <AtomModulationControlBus.h>

类 UAtomModulationControlBus 继承关系图:

Public 成员函数

 UAtomModulationControlBus (const FObjectInitializer &ObjectInitializer)
virtual void BeginDestroy () override
virtual TUniquePtr< Atom::IModulatorSettings > CreateProxySettings () const override
float GetDefaultNormalizedValue () const
const Atom::FModulationMixFunction GetMixFunction () const
virtual const Atom::FModulationParameter & GetOutputParameter () const override

Public 属性

FString Address
bool bBypass
TArray< TObjectPtr< UAtomModulationGenerator > > Generators
TObjectPtr< UAtomModulationParameter > Parameter

详细描述

Class to assign settings allowing modulation AISAC control override.

构造及析构函数说明

◆ UAtomModulationControlBus()

UAtomModulationControlBus::UAtomModulationControlBus ( const FObjectInitializer & ObjectInitializer)

成员函数说明

◆ BeginDestroy()

void UAtomModulationControlBus::BeginDestroy ( )
overridevirtual

◆ CreateProxySettings()

TUniquePtr< Atom::IModulatorSettings > UAtomModulationControlBus::CreateProxySettings ( ) const
overridevirtual

◆ GetDefaultNormalizedValue()

float UAtomModulationControlBus::GetDefaultNormalizedValue ( ) const
inline

◆ GetMixFunction()

const Atom::FModulationMixFunction UAtomModulationControlBus::GetMixFunction ( ) const

◆ GetOutputParameter()

const Atom::FModulationParameter & UAtomModulationControlBus::GetOutputParameter ( ) const
overridevirtual

类成员变量说明

◆ Address

FString UAtomModulationControlBus::Address

Address to use when applying mix changes.

◆ bBypass

bool UAtomModulationControlBus::bBypass

If true, bypasses control bus from being modulated by parameters, patches, or mixed (control bus remains active and computed).

◆ Generators

TArray<TObjectPtr<UAtomModulationGenerator> > UAtomModulationControlBus::Generators

◆ Parameter

TObjectPtr<UAtomModulationParameter> UAtomModulationControlBus::Parameter

该类的文档由以下文件生成: