CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomModulationDestination类 参考

#include <AtomModulationDestination.h>

类 UAtomModulationDestination 继承关系图:

Public 成员函数

virtual CRI_API void PostInitProperties () override
CRI_API UPARAM (DisplayName="Modulator Cleared") bool ClearModulator()
CRI_API UPARAM (DisplayName="Modulator Set") bool SetModulator(const UAtomModulatorBase *InModulator)
CRI_API UPARAM (DisplayName="Modulator") const UAtomModulatorBase *GetModulator() const
CRI_API UPARAM (DisplayName="Value") float GetValue() const

Private 属性

Atom::FModulationDestination Destination
TObjectPtr< const UAtomModulatorBase > Modulator

成员函数说明

◆ PostInitProperties()

void UAtomModulationDestination::PostInitProperties ( )
overridevirtual

◆ UPARAM() [1/4]

CRI_API UAtomModulationDestination::UPARAM ( DisplayName = "Modulator Cleared")

◆ UPARAM() [2/4]

CRI_API UAtomModulationDestination::UPARAM ( DisplayName = "Modulator Set") const

◆ UPARAM() [3/4]

CRI_API UAtomModulationDestination::UPARAM ( DisplayName = "Modulator") const

◆ UPARAM() [4/4]

CRI_API UAtomModulationDestination::UPARAM ( DisplayName = "Value") const

类成员变量说明

◆ Destination

Atom::FModulationDestination UAtomModulationDestination::Destination
private

◆ Modulator

TObjectPtr<const UAtomModulatorBase> UAtomModulationDestination::Modulator
private

该类的文档由以下文件生成: