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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomModulationParameter.h>
Public 成员函数 | |
| virtual Atom::FModulationUnitConversionFunction | GetNormalizedConversionFunction () const override |
| virtual Atom::FModulationUnitConversionFunction | GetUnitConversionFunction () const override |
| virtual bool | RequiresUnitConversion () const override |
| Public 成员函数 继承自 UAtomModulationParameter | |
| virtual float | ConvertNormalizedToUnit (float InNormalizedValue) const final |
| virtual float | ConvertUnitToNormalized (float InUnitValue) const final |
| CRI_API Atom::FModulationParameter | CreateParameter () const |
| virtual Atom::FModulationMixFunction | GetMixFunction () const |
| virtual float | GetUnitDefault () const final |
| virtual float | GetUnitMax () const |
| virtual float | GetUnitMin () const |
额外继承的成员函数 | |
| Public 属性 继承自 UAtomModulationParameter | |
| FAtomModulationParameterSettings | Settings |
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overridevirtual |
Function used to convert unit value to normalized, unitless value
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overridevirtual |
Function used to convert normalized, unitless value to unit value
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overridevirtual |
Whether or not the parameter requires a unit conversion.