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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomSoundGraphPinObject.h>
Public 成员函数 | |
| virtual UObject * | GetObject () const override |
| virtual UClass * | GetObjectClass () const override |
| virtual void | SetObject (UObject *Object) override |
Private 属性 | |
| TObjectPtr< UAtomSoundBase > | Sound |
class to hold a Sound property to permit a Sound selection. (Local Use only)
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inlineoverridevirtual |
重载 UAtomGraphPinObject .
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inlineoverridevirtual |
重载 UAtomGraphPinObject .
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inlineoverridevirtual |
重载 UAtomGraphPinObject .
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private |