CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomSoundProxyFactory类 参考

#include <AtomSoundProxyFactory.h>

类 UAtomSoundProxyFactory 继承关系图:

Public 成员函数

 UAtomSoundProxyFactory (const FObjectInitializer &ObjectInitializer)
virtual UObject * FactoryCreateNew (UClass *Class, UObject *InParent, FName Name, EObjectFlags Flags, UObject *Context, FFeedbackContext *Warn) override

Public 属性

TObjectPtr< UAtomSoundBase > Sound

构造及析构函数说明

◆ UAtomSoundProxyFactory()

UAtomSoundProxyFactory::UAtomSoundProxyFactory ( const FObjectInitializer & ObjectInitializer)

成员函数说明

◆ FactoryCreateNew()

UObject * UAtomSoundProxyFactory::FactoryCreateNew ( UClass * Class,
UObject * InParent,
FName Name,
EObjectFlags Flags,
UObject * Context,
FFeedbackContext * Warn )
overridevirtual

类成员变量说明

◆ Sound

TObjectPtr<UAtomSoundBase> UAtomSoundProxyFactory::Sound

Sound to create the Proxy sound with


该类的文档由以下文件生成: