CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomSoundReferencer类 参考

#include <AtomSoundReferencer.h>

类 UAtomSoundReferencer 继承关系图:

类

struct  FSearchableResource

Public 成员函数

virtual bool IsAsset () const override
virtual void Serialize (FArchive &Ar) override

静态 Public 成员函数

static void MakeSearchableResourceForSound (UObject *Object, UAtomSoundBase *AtomSound)

Private 属性

TArray< FSearchableResource > Resources

成员函数说明

◆ IsAsset()

virtual bool UAtomSoundReferencer::IsAsset ( ) const
inlineoverridevirtual

◆ MakeSearchableResourceForSound()

void UAtomSoundReferencer::MakeSearchableResourceForSound ( UObject * Object,
UAtomSoundBase * AtomSound )
static

◆ Serialize()

void UAtomSoundReferencer::Serialize ( FArchive & Ar)
overridevirtual

类成员变量说明

◆ Resources

TArray<FSearchableResource> UAtomSoundReferencer::Resources
private

该类的文档由以下文件生成: