CriWare Unreal Engine
Plug-ins for CriWare solutions.
载入中...
搜索中...
未找到
ULipsAtomRuntimeSourceSettingsAssetDefinition类 参考

#include <LipsAtomRuntimeSourceSettingsAssetDefinition.h>

类 ULipsAtomRuntimeSourceSettingsAssetDefinition 继承关系图:

Public 成员函数

virtual TConstArrayView< FAssetCategoryPath > GetAssetCategories () const override
virtual TSoftClassPtr< UObject > GetAssetClass () const override
virtual FLinearColor GetAssetColor () const override
virtual FText GetAssetDisplayName () const override
Public 成员函数 继承自 ULipsAssetDefinition_Base
virtual CRIWARELIPSEDITOR_API const FSlateBrush * GetIconOverlayBrush (const FAssetData &AssetData) const override
virtual CRIWARELIPSEDITOR_API EVisibility GetIconOverlayVisibility (const FAssetData &AssetData) const
Public 成员函数 继承自 UCriWareAssetDefinitionDefault
virtual CRIWARECOREEDITOR_API const FSlateBrush * GetThumbnailBrush (const FAssetData &InAssetData, const FName InClassName) const override
virtual CRIWARECOREEDITOR_API TSharedPtr< SWidget > GetThumbnailOverlay (const FAssetData &AssetData) const override

成员函数说明

◆ GetAssetCategories()

virtual TConstArrayView< FAssetCategoryPath > ULipsAtomRuntimeSourceSettingsAssetDefinition::GetAssetCategories ( ) const
inlineoverridevirtual

◆ GetAssetClass()

virtual TSoftClassPtr< UObject > ULipsAtomRuntimeSourceSettingsAssetDefinition::GetAssetClass ( ) const
inlineoverridevirtual

◆ GetAssetColor()

virtual FLinearColor ULipsAtomRuntimeSourceSettingsAssetDefinition::GetAssetColor ( ) const
inlineoverridevirtual

◆ GetAssetDisplayName()

virtual FText ULipsAtomRuntimeSourceSettingsAssetDefinition::GetAssetDisplayName ( ) const
inlineoverridevirtual

该类的文档由以下文件生成: