CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomAttenuationPluginSettings结构体 参考

#include <AtomAttenuation.h>

Public 属性

TArray< TObjectPtr< UAtomRuntimePluginSettingsBase > > RuntimePluginSettingsArray
TArray< TObjectPtr< UAtomSourceDataOverridePluginSourceSettingsBase > > SourceDataOverridePluginSettingsArray

类成员变量说明

◆ RuntimePluginSettingsArray

TArray<TObjectPtr<UAtomRuntimePluginSettingsBase> > FAtomAttenuationPluginSettings::RuntimePluginSettingsArray

Settings to use with runtime audio plugin. These are defined by the plugin creator. Not all audio plugins utilize this feature. This is an array so multiple plugins can have settings.

◆ SourceDataOverridePluginSettingsArray

TArray<TObjectPtr<UAtomSourceDataOverridePluginSourceSettingsBase> > FAtomAttenuationPluginSettings::SourceDataOverridePluginSettingsArray

Settings to use with source data override audio plugin. These are defined by the plugin creator. Not all audio plugins utilize this feature. This is an array so multiple plugins can have settings.


该结构体的文档由以下文件生成:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/AtomAttenuation.h