CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomGameplayProxyUpdateResult结构体 参考

#include <AtomGameplayVolumeSubsystem.h>

Public 属性

bool bForceUpdate = false
TSet< uint32 > EnteredProxies
TSet< uint32 > ExitedProxies

详细描述

FAudioGameplayProxyUpdateResult - Helper struct for updating game thread proxies

类成员变量说明

◆ bForceUpdate

bool FAtomGameplayProxyUpdateResult::bForceUpdate = false

◆ EnteredProxies

TSet<uint32> FAtomGameplayProxyUpdateResult::EnteredProxies

◆ ExitedProxies

TSet<uint32> FAtomGameplayProxyUpdateResult::ExitedProxies

该结构体的文档由以下文件生成: