CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomNotifyPlaybackFinishedHooks结构体 参考

#include <Atom.h>

类

struct  FNotifyPlaybackDetails

Public 成员函数

void AddNotify (TScriptInterface< IAtomPlaybackFinishedNotifiedObject > NotifyObject, UPTRINT PlaybackInstanceHash)
void AddReferencedObjects (FReferenceCollector &Collector)
void DispatchNotifies (FAtomPlaybackInstance *PlaybackInstance, const bool bStopped)
UPTRINT GetHashForSound (TScriptInterface< IAtomPlaybackFinishedNotifiedObject > NotifyObject) const

Private 属性

TArray< FNotifyPlaybackDetails > Notifies

友元

FArchive & operator<< (FArchive &Ar, FAtomNotifyPlaybackFinishedHooks &NotifyHook)

详细描述

Structure to held object to notify when a playback instance finishes to play.

成员函数说明

◆ AddNotify()

void FAtomNotifyPlaybackFinishedHooks::AddNotify ( TScriptInterface< IAtomPlaybackFinishedNotifiedObject > NotifyObject,
UPTRINT PlaybackInstanceHash )

◆ AddReferencedObjects()

void FAtomNotifyPlaybackFinishedHooks::AddReferencedObjects ( FReferenceCollector & Collector)

◆ DispatchNotifies()

void FAtomNotifyPlaybackFinishedHooks::DispatchNotifies ( FAtomPlaybackInstance * PlaybackInstance,
const bool bStopped )

◆ GetHashForSound()

UPTRINT FAtomNotifyPlaybackFinishedHooks::GetHashForSound ( TScriptInterface< IAtomPlaybackFinishedNotifiedObject > NotifyObject) const

◆ operator<<

FArchive & operator<< ( FArchive & Ar,
FAtomNotifyPlaybackFinishedHooks & NotifyHook )
friend

类成员变量说明

◆ Notifies

TArray<FNotifyPlaybackDetails> FAtomNotifyPlaybackFinishedHooks::Notifies
private

该结构体的文档由以下文件生成:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Public/Atom/Atom.h
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWare/Source/CriWareCore/Private/Atom/Atom.cpp