CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomProxyMutatorPriorities结构体 参考

#include <AtomGameplayVolumeMutator.h>

Public 类型

using PayloadFlags = AtomGameplay::EComponentPayload

Public 属性

bool bFilterPayload = true
PayloadFlags PayloadType = PayloadFlags::AGCP_None
TMap< FName, int32 > PriorityMap

详细描述

FAtomProxyMutatorPriorities - Used for finding the highest priority mutators on a proxy

成员类型定义说明

◆ PayloadFlags

类成员变量说明

◆ bFilterPayload

bool FAtomProxyMutatorPriorities::bFilterPayload = true

◆ PayloadType

PayloadFlags FAtomProxyMutatorPriorities::PayloadType = PayloadFlags::AGCP_None

◆ PriorityMap

TMap<FName, int32> FAtomProxyMutatorPriorities::PriorityMap

该结构体的文档由以下文件生成: