CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FLipsMouthInfo结构体 参考

#include <Lips.h>

Public 成员函数

void Reset ()

Public 属性

bool bIsLipHeightReleased = false
bool bIsLipWidthReleased = false
bool bIsTonguePositionReleased = false
float LipHeight = 0.0f
float LipWidth = 0.0f
float TonguePosition = 0.0f

成员函数说明

◆ Reset()

void FLipsMouthInfo::Reset ( )
inline

类成员变量说明

◆ bIsLipHeightReleased

bool FLipsMouthInfo::bIsLipHeightReleased = false

◆ bIsLipWidthReleased

bool FLipsMouthInfo::bIsLipWidthReleased = false

◆ bIsTonguePositionReleased

bool FLipsMouthInfo::bIsTonguePositionReleased = false

◆ LipHeight

float FLipsMouthInfo::LipHeight = 0.0f

◆ LipWidth

float FLipsMouthInfo::LipWidth = 0.0f

◆ TonguePosition

float FLipsMouthInfo::TonguePosition = 0.0f

该结构体的文档由以下文件生成:
  • C:/git/uev2/Engine/Plugins/Runtime/CriWare/CriWareLips/Source/CriWareLips/Public/Lips.h