| ApplyDspBusSnapshot(string snapshot_name, int time_ms) | CriAtomEx | inlinestatic |
| AttachDspBusSetting(string settingName) | CriAtomEx | inlinestatic |
| BiquadFilterType 列挙名 | CriAtomEx | |
| CharacterEncoding 列挙名 | CriAtomEx | |
| ControlVirtualSpeakerSetting(bool sw) | CriAtomEx | inlinestatic |
| CueLinkCbFunc(ref CueLinkInfo info) | CriAtomEx | |
| CueType 列挙名 | CriAtomEx | |
| CurveType 列挙名 | CriAtomEx | |
| DetachDspBusSetting() | CriAtomEx | inlinestatic |
| DisableBackgroundPlayback_IOS() | CriAtomEx | inlinestatic |
| EnableAudioSessionRestoration_IOS(bool flag) | CriAtomEx | inlinestatic |
| EnableBackgroundPlayback_IOS() | CriAtomEx | inlinestatic |
| EnableBusSendOffsetWhenLevelNotExist(bool enable) | CriAtomEx | inlinestatic |
| Format 列挙名 | CriAtomEx | |
| GetAppliedDspBusSnapshotName() | CriAtomEx | inlinestatic |
| GetAudioDeviceName_PC(int index) | CriAtomEx | inlinestatic |
| GetExtraWorkSizeForRegisterAcfData() | CriAtomEx | inlinestatic |
| GetGameVariable(uint game_variable_id) | CriAtomEx | inlinestatic |
| GetGameVariable(string game_variable_name) | CriAtomEx | inlinestatic |
| GetGameVariableInfo(ushort index, out GameVariableInfo info) | CriAtomEx | inlinestatic |
| GetNumAudioDevices_PC() | CriAtomEx | inlinestatic |
| GetNumGameVariables() | CriAtomEx | inlinestatic |
| GetOutputAudioDeviceId_PC(out bool isDefaultDevice) | CriAtomEx | inlinestatic |
| GetOutputAudioDeviceIndex_PC(out bool isDefaultDevice) | CriAtomEx | inlinestatic |
| GetPerformanceInfo(out PerformanceInfo info) | CriAtomEx | inlinestatic |
| InvalidAisacControlId | CriAtomEx | |
| IsInterruptedOtherAudio_IOS() | CriAtomEx | inlinestatic |
| IsSoundStopped_IOS() | CriAtomEx | inlinestatic |
| LoadAudioDeviceList_PC() | CriAtomEx | inlinestatic |
| Lock() | CriAtomEx | inlinestatic |
| OnCueLinkCallback | CriAtomEx | staticremovable |
| PanType 列挙名 | CriAtomEx | |
| Parameter 列挙名 | CriAtomEx | |
| PauseTimer(bool sw) | CriAtomEx | inlinestatic |
| PlaybackPositionUpdateType 列挙名 | CriAtomEx | |
| Randomize3dCalcType 列挙名 | CriAtomEx | |
| Randomize3dParamType 列挙名 | CriAtomEx | |
| RegisterAcf(CriFsBinder binder, string acfPath) | CriAtomEx | inlinestatic |
| RegisterAcf(IntPtr acfData, int dataSize) | CriAtomEx | inlinestatic |
| RegisterAcf(byte[] acfData) | CriAtomEx | inlinestatic |
| ResetPerformanceMonitor() | CriAtomEx | inlinestatic |
| ResumeAudio_IOS() | CriAtomEx | inlinestatic |
| ResumeMode 列挙名 | CriAtomEx | |
| SetGameVariable(uint game_variable_id, float game_variable_value) | CriAtomEx | inlinestatic |
| SetGameVariable(string game_variable_name, float game_variable_value) | CriAtomEx | inlinestatic |
| SetGlobalLabelToSelectorByIndex(ushort selector_index, ushort label_index) | CriAtomEx | inlinestatic |
| SetGlobalLabelToSelectorByName(string selector_name, string label_name) | CriAtomEx | inlinestatic |
| SetOutputAudioDevice_PC(string deviceId) | CriAtomEx | inlinestatic |
| SetOutputAudioDevice_PC(int index) | CriAtomEx | inlinestatic |
| SetOutputHapticDevice_PC(int index, CriAtom.HapticDeviceType_WASAPI device_type) | CriAtomEx | inlinestatic |
| SetRandomSeed(uint seed) | CriAtomEx | inlinestatic |
| SetSpatialAudioEnabled_WASAPI(CriAtomEx.SoundRendererType type, bool sw) | CriAtomEx | inlinestatic |
| SetSpeakerAngle(SpeakerAngles6ch speakerAngle) | CriAtomEx | inlinestatic |
| SetSpeakerAngle(SpeakerAngles8ch speakerAngle) | CriAtomEx | inlinestatic |
| SetVirtualSideSpeakerEnabled_PC(bool isEnable) | CriAtomEx | inlinestatic |
| SetVirtualSpeakerAngle(SpeakerAngles6ch speakerAngle) | CriAtomEx | inlinestatic |
| SetVirtualSpeakerAngle(SpeakerAngles8ch speakerAngle) | CriAtomEx | inlinestatic |
| SilentMode 列挙名 | CriAtomEx | |
| SoundRendererType 列挙名 | CriAtomEx | |
| Speaker 列挙名 | CriAtomEx | |
| Unlock() | CriAtomEx | inlinestatic |
| UnregisterAcf() | CriAtomEx | inlinestatic |
| VoiceAllocationMethod 列挙名 | CriAtomEx | |
| VoiceControlMethod 列挙名 | CriAtomEx | |