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CRIWARE Unity Plugin Manual
Last Updated: 2025-06-23
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継承メンバを含む CriAtomExAcb の全メンバ一覧です。
| AttachAwbFile(CriFsBinder awb_binder, string awb_path, string awb_name) | CriAtomExAcb | inline |
| DetachAwbFile(string awb_name) | CriAtomExAcb | inline |
| Dispose() | CriAtomExAcb | inline |
| Exists(string cueName) | CriAtomExAcb | inline |
| Exists(int cueId) | CriAtomExAcb | inline |
| GetBlockIndex(string cueName, string blockName) | CriAtomExAcb | inline |
| GetBlockIndex(int cueId, string blockName) | CriAtomExAcb | inline |
| GetCueInfo(string cueName, out CriAtomEx.CueInfo info) | CriAtomExAcb | inline |
| GetCueInfo(int cueId, out CriAtomEx.CueInfo info) | CriAtomExAcb | inline |
| GetCueInfoByIndex(int index, out CriAtomEx.CueInfo info) | CriAtomExAcb | inline |
| GetCueInfoList() | CriAtomExAcb | inline |
| GetNumCuePlaying(string name) | CriAtomExAcb | inline |
| GetNumCuePlaying(int id) | CriAtomExAcb | inline |
| GetNumUsableAisacControls(string cueName) | CriAtomExAcb | inline |
| GetNumUsableAisacControls(int cueId) | CriAtomExAcb | inline |
| GetUsableAisacControl(string cueName, int index, out CriAtomEx.AisacControlInfo info) | CriAtomExAcb | inline |
| GetUsableAisacControl(int cueId, int index, out CriAtomEx.AisacControlInfo info) | CriAtomExAcb | inline |
| GetWaveFormInfo(string cueName, out CriAtomEx.WaveformInfo info) | CriAtomExAcb | inline |
| GetWaveFormInfo(int cueId, out CriAtomEx.WaveformInfo info) | CriAtomExAcb | inline |
| IsAttachedAwbFile(string awbName) | CriAtomExAcb | inline |
| IsReadyToRelease() | CriAtomExAcb | inline |
| LoadAcbData(byte[] acbData, CriFsBinder awbBinder, string awbPath) | CriAtomExAcb | inlinestatic |
| LoadAcbData(IntPtr acbData, int dataSize, CriFsBinder awbBinder, string awbPath) | CriAtomExAcb | inlinestatic |
| LoadAcbFile(CriFsBinder binder, string acbPath, string awbPath) | CriAtomExAcb | inlinestatic |
| ResetCueTypeState(string cueName) | CriAtomExAcb | inline |
| ResetCueTypeState(int cueId) | CriAtomExAcb | inline |