CRIWARE Unity Plugin Manual  Last Updated: 2024-04-24
CriAtomSource メンバ一覧

継承メンバを含む CriAtomSource の全メンバ一覧です。

androidUseLowLatencyVoicePoolCriAtomSourceBase
AttachToAnalyzer(CriAtomExOutputAnalyzer analyzer)CriAtomSourceBaseinline
attenuationDistanceSettingCriAtomSourceBase
cueNameCriAtomSource
cueSheetCriAtomSource
DetachFromAnalyzer(CriAtomExOutputAnalyzer analyzer)CriAtomSourceBaseinline
freezeOrientationCriAtomSourceBase
IsPaused()CriAtomSourceBaseinline
listenerCriAtomSourceBase
listenerOnStartCriAtomSourceBase
loopCriAtomSourceBase
pan3dAngleCriAtomSourceBase
pan3dDistanceCriAtomSourceBase
Pause(bool sw)CriAtomSourceBaseinline
pitchCriAtomSourceBase
Play()CriAtomSourceinlinevirtual
CriWare::CriAtomSourceBase.Play(string cueName)CriAtomSourceBaseinline
CriWare::CriAtomSourceBase.Play(int cueId)CriAtomSourceBaseinline
playerCriAtomSourceBase
playOnStartCriAtomSourceBase
PlayOnStart()CriAtomSourceinlineprotectedvirtual
randomPositionListMaxLengthCriAtomSourceBase
region3dCriAtomSourceBase
regionOnStartCriAtomSourceBase
SetAisac(string controlName, float value)CriAtomSourceBaseinline
SetAisac(uint controlId, float value)CriAtomSourceBaseinline
SetAisacControl(string controlName, float value)CriAtomSourceBaseinline
SetAisacControl(uint controlId, float value)CriAtomSourceBaseinline
SetBusSendLevel(string busName, float level)CriAtomSourceBaseinline
SetBusSendLevel(int busId, float level)CriAtomSourceBaseinline
SetBusSendLevelOffset(string busName, float levelOffset)CriAtomSourceBaseinline
SetBusSendLevelOffset(int busId, float levelOffset)CriAtomSourceBaseinline
sourceCriAtomSourceBase
startTimeCriAtomSourceBase
statusCriAtomSourceBase
Status 列挙名CriAtomSourceBase
Stop()CriAtomSourceBaseinline
timeCriAtomSourceBase
use3dPositioningCriAtomSourceBase
use3dRandomizationCriAtomSourceBase
volumeCriAtomSourceBase