CRIWARE Unity Plugin Manual
Last Updated: 2024-07-12
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Type | Allocating the actual data | Data with the recommended settings |
---|---|---|
StreamingAssets<br>(Default) | Copied to the StreamingAssets folder, and included in the built binaries. | Data included in the built binaries, such as the ACB/AWB files for SE/BGM of the audio system. |
OnMemory | Included in the asset. | ACF, and ACB used for additional downloads. |
Addressables (Local) | Located at the path set in the Addressable Asset System. | AWB, USM managed via Addressables. |
Addressables (Remote) | Located at the RemoteBuildPath set in the Addressable Asset System. | Note: option only retained for compatibility. It is recommended to use Addressables instead. |
Addressables (Local) | Located at the LocalBuildPath set in the Addressable Asset System. | Note: option only retained for compatibility. The data being managed by Addressables. |