CRIWARE Unity Plugin Manual  Last Updated: 2024-07-12
[CriAtom] 1-dimentional lip syncing using the LipSync plugin

Sample description

Overview

This is a sample showing the result of 1-dimentional lip syncing using CriWare.CriLipsMouth.OpenInfo .

cri4u_samples_criatom_expansion_lipsync_scene04_main.png

Scene information


Middleware ADX LipSync(CRI Lips), CRI ADX (CRI Atom)
Sample Expansion sample
Location /CRIWARE/SDK/unity/samples/UnityProject/Assets/Scenes/criatom/expansion/LipSync
Scene file Scene_04_LipSync_OpenInfo.unity
ACF file /CRIWARE/SDK/unity/samples/UnityProject/Assets/StreamingAssets/ADXLipSync/ForADXLipSyncSample.acf
ACB file /CRIWARE/SDK/unity/samples/UnityProject/Assets/StreamingAssets/ADXLipSync/ForADXLipSyncSample.acb


Description of the program

This is an example of the output lip sync using the CriLipsDeformerForAtomSource component.
The CriWare.CriLipsMorphBlendShapeOpenInfo class is selected for CriWare.CriLipsDeformerForAtomSource.LipsMorph ,
and lip sync is performed using only "e" among the five Japanese vowel (aiueo) blend shapes that the sample character model has.

For example, you can easily introduce better lip sync for characters that do not have morph targets for each phoneme,
such as "smile", or characters that operate based on volume, such as RMS.

Please refer to the following page for a detailed explanation of this value.