Class for morphing with BlendShape (1-dimensional)
More...
|
int | index |
| Destination index to which the 1-dimensional lip-sync mouth shape parameter is applied More...
|
|
|
SkinnedMeshRenderer | Target [get, set] |
| Morphing target object More...
|
|
Class for morphing with BlendShape (1-dimensional)
- Description:
- This class inherits from ICriLipsMorph and can be used for morphing with UnityEngine.SkinnedMeshRenderer, by using the Japanese 5-vowels morph target blend amounts.
Please register with a component that inherits from CriLipsDeformer, such as CriLipsDeformerForAtomSource .
- See also
- CriLipsDeformer::LipsMorph
Update the LipSync analysis result value
- Description:
- Called from CriLipsDeformer when the LipSync analysis result value is updated.
Custom morphing can be achieved by referring to the analysis results returned by this function.
Implements ICriLipsMorph.
Processing when unregistering the interface
- Description:
- It is called when the interface registered in CriLipsDeformer is being unregistered.
Implements ICriLipsMorph.
Destination index to which the 1-dimensional lip-sync mouth shape parameter is applied
- Description:
- Specify the index of the 1-dimensional mouth shape parameter to which ICriLipsMorph.Update is applied.
The index is a value that can be retrieved by SkinnedMeshRenderer.sharedMesh.GetBlendShapeIndex .
SkinnedMeshRenderer Target |
|
getset |
Morphing target object
- Description:
- Sets a SkinnedMeshRenderer as the morphing target.
The documentation for this class was generated from the following file:
- CriLipsMorphBlendShape.cs