CRIWARE Unity Plugin Manual
Last Updated: 2025-05-08
ADX for WebGL
Summary
This chapter describes ADX for WebGL targets.
When ADX runs in a web browser, audio decoding, control, mixing, and signal processing are handled by ADX 's WebAssembly, and audio is output from the browser using AudioWorklet. It has almost the same functions as other models, but there are some restrictions on use.
For details, please refer to the following page.