CRIWARE Unity Plugin Manual
Last Updated: 2025-05-08
How to playback data with Sofdec for WebGL
Files required for playback
When performing a WebGL build with Unity, the following files will be copied into the StreamingAssets folder.
These files must be uploaded to the content server.
sofdec2.worker.js
sofdec2wasm.worker.js
sofdec2.worker.wasm
Worker-related files are loaded from StreamingAssets by default.
You can change the loading path by setting the "Worker Path" in the Mana Config.