The "preview" module is a module that manages the functions for performing preview.
Module name
The following functions are defined as:
| Function | Description | Operation object |
|---|---|---|
| start_playback_cue | Plays the specified Cue | Cue |
| stop_all | Stops all playing Cues | - |
| start_ingame_preview | Start the in-game connection | - |
| stop_ingame_preview | Stop the in-game connection | - |
Plays the specified Cue.
| Name | Value |
|---|---|
| cue | Cue object |
| Name | Value |
|---|---|
| result [ "succeed" ] | True if succeed, False if failed |
Stops all playing Cues.
None
| Name | Value |
|---|---|
| result [ "succeed" ] | True if succeed, False if failed |
Starts an in-game connection.
The following strings can be specified for target. Case is not significant.
Please specify a string for ip_address.
start_ingame_preview. time.sleep() function before calling start_profiler_logging.| name | value |
|---|---|
| target | Target to connect to |
| ip_address | IP address to connect to |
| name | value |
|---|---|
| result [ "succeed" ] | True if successful, False if unsuccessful |
Stops the in-game connection.
None
| name | value |
|---|---|
| result [ "succeed" ] | True if successful, False if unsuccessful |