/* プレーヤの作成 */ player = criAtomExPlayer_Create(NULL, NULL, 0); /* キューIDの指定と再生開始 */ criAtomExPlayer_SetCueId(player, acb_hn, CUEID_1); criAtomExPlayer_Start(player); /* キューIDの指定と再生開始 */ criAtomExPlayer_SetCueId(player, acb_hn, CUEID_2); criAtomExPlayer_Start(player); /* キューIDの指定と再生開始 */ criAtomExPlayer_SetCueId(player, acb_hn, CUEID_3); criAtomExPlayer_Start(player);
/* プレーヤ1による再生 */ player_1 = criAtomExPlayer_Create(NULL, NULL, 0); criAtomExPlayer_SetCueId(player_1, acb_hn, CUEID_1); criAtomExPlayer_Start(player_1); /* プレーヤ2による再生 */ player_2 = criAtomExPlayer_Create(NULL, NULL, 0); criAtomExPlayer_SetCueId(player_2, acb_hn, CUEID_2); criAtomExPlayer_Start(player_2); /* プレーヤ3による再生 */ player_3 = criAtomExPlayer_Create(NULL, NULL, 0); criAtomExPlayer_SetCueId(player_3, acb_hn, CUEID_3); criAtomExPlayer_Start(player_3);