CRI ADX
Last Updated: 2024-07-17 10:47 p
|
The Action Track allows you to create actions that act on Cue and categories.
Item name | Description |
---|---|
Scope type | You can set the scope of this track's actions. If you select "All", the action will affect all Player. If you select Sound Object , the action will affect the sound object associated with the Player playing this track. |
Target Object Type (not editable) | Displays the attributes of the target object. |
Target Object (Cannot be edited) | The name of the target object is displayed. |
Cue Sheet Name (Cannot be edited) | Displays the name of the Cue sheet to which the target object belongs. |
Cue ID (not editable) | Displays the Cue ID of the target object. If the target object is not a Cue, -1 is displayed. |
Target beat sync label | Set the label to select the beat sync to which the action will be synced. If there is a label setting with the same name, the action will wait for synchronization, and if there is no label setting with the same name, the action will be executed immediately. (If "None" is specified, synchronization will be performed between those with "None" specified.) |
Action Name | Target Object | Description |
---|---|---|
Start | Cue only | This action plays the target. If you specify a block in the start block parameter, the target will be played from that block. |
Stop | Cue, Category | An action that stops a playing target. |
Pause | Cue, Category | An action that pauses a playing target. |
Resume | Cue, Category | An action to resume a paused target. |
Mute | Cue | Toggles mute for the specified track in the target object. |
Playback parameters | Cue, Category | Overrides the target object's parameters with the values configured in this action. |
set selector label | Cue only | Sets the value of this action as the selector label of the target object.
|
Specify Block transition destination | Cue only | Changes the next transition destination of the specified block in the target object to the block set in this action. |
Target objects for which this action is available:
Item name | Description |
---|---|
Start Block | You can specify which block to start playing the Cue from. This can only be set if the target object has a block as an element. |
Start Time | You can set the time when the command will be executed. |
Target objects for which this action is available:
Item name | Description |
---|---|
Start Time | You can set the time when the command will be executed. |
Fade Time | You can set how long it takes for the volume to fade after the command is executed. |
Target objects for which this action is available:
Item name | Description |
---|---|
Start Time | You can set the time when the command will be executed. |
Fade Time | You can set how long it takes for the volume to fade after the command is executed. |
Target objects for which this action is available:
Item name | Description |
---|---|
Start Time | You can set the time when the command will be executed. |
Target objects for which this action is available:
Item name | Description |
---|---|
Track Index | You can set the track you want to mute. |
Target track name | Displays the name of the track that corresponds to the track index. |
Mute state | You can set whether to mute or unmute the track when the command is executed. *1 |
Start Time | You can set the time when the command will be executed. |
Fade Time | You can set how long it takes to mute/unmute after the command is executed. |
Target objects for which this action is available:
Item name | Description |
---|---|
Playback Parameter Type | The type of parameter to change for the target object. |
Target Parameter Value | You can set the value of the playback parameter type. |
speed to target | You can set the amount by which the value of the playback parameter type changes per second. |
Start Time | You can set the time when the command will be executed. |
Curve Type | You can set how the parameter changes until the target parameter value. |
Curve Strength | You can set the extremes of the parameter change. The closer to 0 the value, the more linear the change. The closer to 2 the value, the more the change will be based on the curve type setting. |
For details on curve types and curve strengths, see Types of Graph Curve .
Target objects for which this action is available:
Item name | Description |
---|---|
Selector Label | You can set the selector label that will be set when the command is executed. |
Start Time | You can set the time when the command will be executed. |
Target objects for which this action is available:
Item name | Description |
---|---|
Block transition Destination | You can set the destination block for the next transition. |
Start Time | You can set the time when the command will be executed. |
Name | Description |
---|---|
Scope Type | Scope of the target of the action track (only when the target is a Cue). If you select "Global," the action will have an influence beyond the sound object. If you select Sound Object, the action will only affect the player that is associated with the sound object. |
Target Object Type | Object type affected by the action track.(Unable to edit) |
Target Object | Object that is affected by the action track. The target is a Cue or a Category.(Unable to edit) |
CueSheet Name | Name of the CueSheet to which the target object belongs. (Unable to edit) |
Cue ID | Cue ID if the target is a Cue.(Unable to edit) |
Track Index | Track index when the target object is a track.(Unable to edit) |
In the Action Track Inspector, you can set the scope.
In addition, you can check the information about the target object.
When you double-click on a Cue that contains actions, the timeline shows the action track and each action.
On the timeline, it is possible to: