CRI ADX
Last Updated: 2024-07-17 10:47 p
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The "preview" module is a module that manages the functions for performing preview.
Module name
The following functions are defined as:
Function | Description | Operation object |
---|---|---|
start_playback_cue | Plays the specified Cue | Cue |
stop_all | Stops all playing Cues | - |
start_ingame_preview | Start the in-game connection | - |
stop_ingame_preview | Stop the in-game connection | - |
Plays the specified Cue.
Name | Value |
---|---|
cue | Cue object |
Name | Value |
---|---|
result [ "succeed" ] | True if succeed, False if failed |
Stops all playing Cues.
None
Name | Value |
---|---|
result [ "succeed" ] | True if succeed, False if failed |
Starts an in-game connection.
The following strings can be specified for target
. Case is not significant.
Please specify a string for ip_address
.
start_ingame_preview
. time.sleep()
function before calling start_profiler_logging.name | value |
---|---|
target | Target to connect to |
ip_address | IP address to connect to |
name | value |
---|---|
result [ "succeed" ] | True if successful, False if unsuccessful |
Stops the in-game connection.
None
name | value |
---|---|
result [ "succeed" ] | True if successful, False if unsuccessful |