#include <cri_le_atom_asr.h>
Configuration structure used to create a player
- Description:
- A structure used to specify how a player should operate during its creation.
It must be specified in the context of each codec, through the CriAtomXXXPlayerConfig structure.
- Attention
- This structure is only referenced to when CRIATOM_SOUND_RENDERER_ASR is called.
Be sure to initialize the structure with the criAtomPlayer_SetDefaultConfig_ASR macro as new members may be added in the future.
(Be careful to not assign values to the undefined members of the structure.)
◆ max_routes
Number of buses to which audio can be sent
The documentation for this struct was generated from the following file: