- Identifier
- HasError
- Description
- Check whether the player is in an error state.
- When the player is in an error state, no further operations are possible. The current wave must be stopped, and a new wave source must be set before the player can be used again. Errors are usually caused by faulty sound files or interrupted network connections.
Target is Atom Wave Player
-
- Inputs
Arg | Description |
Target
Atom Wave Player Object Reference | |
- Outputs
Arg | Description |
Return Value
Boolean | true if player is in an error state, false otherwise. |