- Identifier
 - HasError
 
- Description
 - Check whether the player is in an error state.
 
- When the player is in an error state, no further operations are possible. The current wave must be stopped, and a new wave source must be set before the player can be used again. Errors are usually caused by faulty sound files or interrupted network connections.
 
Target is Atom Wave Player
- 
 
- Inputs
 
| Arg  | Description   | 
Target 
Atom Wave Player Object Reference  |  | 
- Outputs
 
| Arg  | Description   | 
Return Value 
Boolean  | true if player is in an error state, false otherwise.  |