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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "AtomAisacControlCustomization.h"#include "Widgets/Text/STextBlock.h"#include "PropertyRestriction.h"#include "IDetailChildrenBuilder.h"#include "DetailLayoutBuilder.h"#include "DetailCategoryBuilder.h"#include "DetailWidgetRow.h"#include "IDetailPropertyRow.h"#include "AssetRegistry/AssetData.h"#include "AssetThumbnail.h"#include "CriWare.h"#include "Atom/AtomConfig.h"#include "Atom/AtomAisacPatch.h"#include "Widgets/SAssetView.h"マクロ定義 | |
| #define | LOCTEXT_NAMESPACE "AtomAisacControl" |
関数 | |
| FAtomAisacControl * | GetAisacControlFromPropertyHandle (TSharedPtr< IPropertyHandle > Handle) |
| void | SetAisacControlToPropertyHandle (TSharedPtr< IPropertyHandle > Handle, FAtomAisacControl *Value) |
| #define LOCTEXT_NAMESPACE "AtomAisacControl" |
| FAtomAisacControl * GetAisacControlFromPropertyHandle | ( | TSharedPtr< IPropertyHandle > | Handle | ) |
| void SetAisacControlToPropertyHandle | ( | TSharedPtr< IPropertyHandle > | Handle, |
| FAtomAisacControl * | Value ) |