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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "CoreMinimal.h"#include "UObject/Object.h"#include "UObject/ScriptMacros.h"#include "Serialization/BulkData.h"#include "Runtime/Launch/Resources/Version.h"#include "Atom/AtomRack.h"#include "Atom/AtomBus.h"#include "Atom/AtomAisacPatch.h"#include "Atom/AtomParameter.h"#include "AtomConfig.generated.h"クラス | |
| struct | FAtomAcfInfo |
| struct | FAtomAisacControlInfo |
| struct | FAtomBusEffectInfo |
| struct | FAtomBusInfo |
| struct | FAtomBusSendInfo |
| struct | FAtomCategoryInfo |
| struct | FAtomDspBusSettingSnapshotInfo |
| struct | FAtomDSPSettingInfo |
| struct | FAtomGameVariable |
| struct | FAtomGameVariableInfo |
| struct | FAtomOutputPort |
| struct | FAtomOutputPortInfo |
| struct | FAtomRackConfig |
| struct | FAtomSelectorInfo |
| class | UAtomConfig |
| class | UAtomDspBusSetting |
関数 | |
| uint32 | GetTypeHash (FAtomGameVariable A) |
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inline |