CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomAudioBus.h ファイル
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "Extensions/IAtomProxyInitializer.h"
#include "AtomAudioBus.generated.h"

クラス

class  FAtomAudioBusProxy
class  UAtomAudioBus

名前空間

namespace  AtomAudioBusUtils

型定義

using FAtomAudioBusProxyPtr = TSharedPtr<FAtomAudioBusProxy, ESPMode::ThreadSafe>

列挙型

enum class  EAtomAudioBusChannels : uint8 {
  Mono = 0 , Stereo = 1 , StereoWithCenter = 2 , Quad = 3 ,
  FivePointOne = 5 , SevenPointOne = 7 , FivePointOnePointTwo = 8 , FivePointOnePointFour = 9 ,
  SevenPointOnePointTwo = 10 , SevenPointOnePointFour = 11 , SevenPointOnePointFourPointFour = 15
}

関数

static EAtomAudioBusChannels AtomAudioBusUtils::ConvertIntToEAtomAudioBusChannels (const int32 InValue)

型定義詳解

◆ FAtomAudioBusProxyPtr

using FAtomAudioBusProxyPtr = TSharedPtr<FAtomAudioBusProxy, ESPMode::ThreadSafe>

列挙型詳解

◆ EAtomAudioBusChannels

enum class EAtomAudioBusChannels : uint8
strong
列挙値
Mono 
Stereo 
StereoWithCenter 
Quad 
FivePointOne 
SevenPointOne 
FivePointOnePointTwo 
FivePointOnePointFour 
SevenPointOnePointTwo 
SevenPointOnePointFour 
SevenPointOnePointFourPointFour