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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "IAudioLink.h"#include "IAudioLinkFactory.h"#include "Logging/LogMacros.h"#include "Atom/Atom.h"#include "Atom/AtomSoundGenerator.h"#include "AtomAudioLinkPrivate.h"クラス | |
| class | FAtomAudioLinkInputClient |
| struct | FAtomAudioLinkInputClient::FWorldState |
型定義 | |
| using | FAtomAudioLinkInputClientPtr = TSharedPtr<FAtomAudioLinkInputClient, ESPMode::ThreadSafe> |
| using | FAtomAudioLinkSettingProxyPtr = TSharedPtr<FAtomAudioLinkSettingsProxy, ESPMode::ThreadSafe> |
| using FAtomAudioLinkInputClientPtr = TSharedPtr<FAtomAudioLinkInputClient, ESPMode::ThreadSafe> |
| using FAtomAudioLinkSettingProxyPtr = TSharedPtr<FAtomAudioLinkSettingsProxy, ESPMode::ThreadSafe> |