CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomDspBusSettingCustomization.cpp ファイル
#include "AtomDspBusSettingCustomization.h"
#include "Widgets/Text/STextBlock.h"
#include "PropertyRestriction.h"
#include "IDetailChildrenBuilder.h"
#include "DetailLayoutBuilder.h"
#include "DetailCategoryBuilder.h"
#include "DetailWidgetRow.h"
#include "IDetailPropertyRow.h"
#include "ISinglePropertyView.h"
#include "AssetRegistry/AssetData.h"
#include "AssetThumbnail.h"
#include "Atom/Atom.h"
#include "Atom/AtomConfig.h"

名前空間

namespace  AtomDspBusSettingUtils

マクロ定義

#define LOCTEXT_NAMESPACE   "AtomDspBusSetting"

関数

bool AtomDspBusSettingUtils::IsPropertyValueChildOf (TSharedPtr< IPropertyHandle > InProp, const UStruct *Class)

マクロ定義詳解

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "AtomDspBusSetting"