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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "GameFramework/Volume.h"#include "UObject/Class.h"#include "UObject/ObjectMacros.h"#include "Atom/Atom.h"#include "AtomGameplayVolume.generated.h"クラス | |
| class | AAtomGameplayVolume |
関数 | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE (FAtomGameplayVolumeEvent) | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE | ( | FAtomGameplayVolumeEvent | ) |