CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomModulationDestination.h ファイル
#include "UObject/NameTypes.h"
#include "UObject/Object.h"
#include "UObject/ObjectPtr.h"
#include "Containers/ArrayView.h"
#include "Containers/Set.h"
#include "HAL/CriticalSection.h"
#include "AtomModulation.h"
#include "AtomSoundModulation.h"
#include "AtomAisacModulation.h"
#include "Atom/AtomUtility.h"
#include "AtomModulationDestination.generated.h"

クラス

struct  Atom::FModulationDestination
struct  Atom::FModulationDestination::FModulationDestinationData
struct  FAtomSoundModulationDefaultSettings
struct  FAtomSoundModulationRoutingSettings
class  UAtomModulationDestination

名前空間

namespace  Atom

マクロ定義

#define CRI_API   CRIWARECORE_API

列挙型

enum class  EAtomModulationDestination : uint8 {
  Volume , Pitch , Lowpass , Highpass ,
  Count
}
enum class  EAtomModulationRouting : uint8 {
  Disable , Inherit , Override , Union ,
  DAW
}

マクロ定義詳解

◆ CRI_API

#define CRI_API   CRIWARECORE_API

列挙型詳解

◆ EAtomModulationDestination

enum class EAtomModulationDestination : uint8
strong
列挙値
Volume 
Pitch 
Lowpass 
Highpass 
Count 

◆ EAtomModulationRouting

enum class EAtomModulationRouting : uint8
strong

Enumeration for diffent moduation routing for a modulation destination of Atom sound.

列挙値
Disable 
Inherit 
Override 
Union 
DAW