CriWare Unreal Engine
Plug-ins for CriWare solutions.
読み取り中…
検索中…
一致する文字列を見つけられません
AtomRackConfigCustomization.cpp ファイル
#include "AtomRackConfigCustomization.h"
#include "Widgets/Text/STextBlock.h"
#include "PropertyRestriction.h"
#include "IDetailChildrenBuilder.h"
#include "DetailLayoutBuilder.h"
#include "DetailCategoryBuilder.h"
#include "DetailWidgetRow.h"
#include "IDetailPropertyRow.h"
#include "CriWare.h"
#include "Atom/AtomConfig.h"
#include "Widgets/SAssetView.h"

マクロ定義

#define LOCTEXT_NAMESPACE   "AtomRackConfig"

関数

FAtomRackConfigGetRackConfigFromPropertyHandle (TSharedPtr< IPropertyHandle > Handle)

マクロ定義詳解

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "AtomRackConfig"

関数詳解

◆ GetRackConfigFromPropertyHandle()

FAtomRackConfig * GetRackConfigFromPropertyHandle ( TSharedPtr< IPropertyHandle > Handle)