CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomModulation::FProfileSerializer クラス

#include <AtomModulationProfileSerializer.h>

静的公開メンバ関数

static bool Deserialize (int32 InProfileIndex, UAtomModulationControlBusMix &InOutBusMix, const FString *InMixPathOverride=nullptr)
static bool Serialize (const UAtomModulationControlBusMix &InBusMix, const int32 InProfileIndex, const FString *InMixPathOverride=nullptr)

静的非公開メンバ関数

static FString GetConfigDir ()
static bool GetConfigDirectory (const FString &InDir, bool bCreateDirIfMissing)
static bool GetMixProfileConfigPath (const FString &Name, const FString &Path, const int32 InProfileIndex, bool bInCreateDirIfMissing, FString &OutMixProfileConfig)
static bool StageValueToFloat (const FConfigSection &InSection, const FName &InMember, float &OutValue)

関数詳解

◆ Deserialize()

bool AtomModulation::FProfileSerializer::Deserialize ( int32 InProfileIndex,
UAtomModulationControlBusMix & InOutBusMix,
const FString * InMixPathOverride = nullptr )
inlinestatic

◆ GetConfigDir()

FString AtomModulation::FProfileSerializer::GetConfigDir ( )
inlinestaticprivate

◆ GetConfigDirectory()

bool AtomModulation::FProfileSerializer::GetConfigDirectory ( const FString & InDir,
bool bCreateDirIfMissing )
inlinestaticprivate

◆ GetMixProfileConfigPath()

bool AtomModulation::FProfileSerializer::GetMixProfileConfigPath ( const FString & Name,
const FString & Path,
const int32 InProfileIndex,
bool bInCreateDirIfMissing,
FString & OutMixProfileConfig )
inlinestaticprivate

◆ Serialize()

bool AtomModulation::FProfileSerializer::Serialize ( const UAtomModulationControlBusMix & InBusMix,
const int32 InProfileIndex,
const FString * InMixPathOverride = nullptr )
inlinestatic

◆ StageValueToFloat()

bool AtomModulation::FProfileSerializer::StageValueToFloat ( const FConfigSection & InSection,
const FName & InMember,
float & OutValue )
inlinestaticprivate

このクラス詳解は次のファイルから抽出されました: